Resume

Adnan Hussain

Los Angeles, CA USA

E-mail: adnanmg@hotmail.com

Employment Experience

Sony Pictures Imageworks (Culver City, CA) (Feb. 2011-current)

Senior Cloth and Hair TD on “Smurfs” and “Arthur Christmas.“.

Ingenuity Engine (Hollywood, CA) (Sep. 2010-Mar. 2011)

Generalist TD on VFX for commercials, music videos and a feature film.

Mad Guru (Los Angeles, CA) (Sep. 2007-current)

Directed/Created the short film “Gul” (flower).

Sony Pictures Imageworks (Culver City, CA) (Oct. 2005-Sep. 2007)

Senior Cloth and Hair TD on “Beowulf.”
With another TD, lay the groundwork for the pipeline through R&D in panel cloth,
object cloth, old pipelines to create modular approach to maximize reuse of
assets and procedural costume builds based on user created assets. Layered
costumes, draping of large volumes of cloth, ideal initial states, etc Built
cloth models, rigged many costumes, created hair for 2 characters, trained
junior artists, shot work, debugged scenes, created custom fixes for one off
shots.

Walt Disney Feature
Animation
(Burbank, CA) (Oct. 2004-Sept. 2005)

Look Dev TD on “Meet
the Robinsons
.” Hair and material creation for characters.

Sony Pictures Imageworks (Culver City, CA) (Apr. 2003-Oct. 2004)

Hair TD on Wes Craven’s “Cursed.”
Hair R&D (rigged hair, custom techniques for transformation
scene, Look Dev (combing), dynamics. Handled the entire show’s digital hair
needs for both hair covered hero characters.

3D Bob Productions
(Burbank, CA) (Apr. 2002-Apr. 2003)

Lead Rigging TD. Rigged hero
characters with muscles. Scripts/R&D lighting and cloth. Modelled realistic
human characters. Did hair and pipeline work.

Encore Hollywood (Hollywood, CA) (Jun. 2001-Nov. 2001)

Textures, lighting, animation, matchmoving, compositing and some camera matching for many effects shots in the live action series “The Invisible Man.”

Digital Dimension (North Hollywood, CA) (Jan.-May. 2001)

Modelling, textures, lighting, animation, compositing and some camera matching for numerous effects shots in the live action Feature Film ‘Driven‘.

Digital Sculpture
(Columbus, OH) (Nov. 2000)

Rigged and animated two and a half minutes of character animation.

OC Incorporated
(Orlando FL) (1998)

3D Modeling, Textures and Animation for Navy Technical Training

Education

BFA in Computer Art Savannah
College of Art and Design (Cum Laude)

Awards/Recognition

Featured at the Orlando Art Museum

June White Scholarship for an Animation in the International Competition for Student Artists.

Additional Skills

Victor Ramirez: Assassin (Currently in Post)

Production Designer on Live Action Short Film Directed by Ravi Kapoor (May 2009)

Movie Posters for Filmaka

Software Experience

Maya (including Maya Cloth), 3D Studio MAX (various plugins and scripting), Sony proprietary cloth and hair tools and lighting package, Disney proprietary Hair and 3D Paint tools, Renderman, Photoshop, Digital Fusion, Premiere, Unix, Linux, HTML.

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