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  • Resume

    Adnan Hussain

    Los Angeles, CA USA

    E-mail: adnanmg@hotmail.com

    Employment Experience

    Sony Pictures Imageworks (Culver City, CA) (Feb. 2011-current)

    Senior Cloth and Hair TD on “Smurfs” and “Arthur Christmas.“.

    Ingenuity Engine (Hollywood, CA) (Sep. 2010-Mar. 2011)

    Generalist TD on VFX for commercials, music videos and a feature film.

    Mad Guru (Los Angeles, CA) (Sep. 2007-current)

    Directed/Created the short film “Gul” (flower).

    Sony Pictures Imageworks (Culver City, CA) (Oct. 2005-Sep. 2007)

    Senior Cloth and Hair TD on “Beowulf.”
    With another TD, lay the groundwork for the pipeline through R&D in panel cloth,
    object cloth, old pipelines to create modular approach to maximize reuse of
    assets and procedural costume builds based on user created assets. Layered
    costumes, draping of large volumes of cloth, ideal initial states, etc Built
    cloth models, rigged many costumes, created hair for 2 characters, trained
    junior artists, shot work, debugged scenes, created custom fixes for one off

    Walt Disney Feature
    (Burbank, CA) (Oct. 2004-Sept. 2005)

    Look Dev TD on “Meet
    the Robinsons
    .” Hair and material creation for characters.

    Sony Pictures Imageworks (Culver City, CA) (Apr. 2003-Oct. 2004)

    Hair TD on Wes Craven’s “Cursed.”
    Hair R&D (rigged hair, custom techniques for transformation
    scene, Look Dev (combing), dynamics. Handled the entire show’s digital hair
    needs for both hair covered hero characters.

    3D Bob Productions
    (Burbank, CA) (Apr. 2002-Apr. 2003)

    Lead Rigging TD. Rigged hero
    characters with muscles. Scripts/R&D lighting and cloth. Modelled realistic
    human characters. Did hair and pipeline work.

    Encore Hollywood (Hollywood, CA) (Jun. 2001-Nov. 2001)

    Textures, lighting, animation, matchmoving, compositing and some camera matching for many effects shots in the live action series “The Invisible Man.”

    Digital Dimension (North Hollywood, CA) (Jan.-May. 2001)

    Modelling, textures, lighting, animation, compositing and some camera matching for numerous effects shots in the live action Feature Film ‘Driven‘.

    Digital Sculpture
    (Columbus, OH) (Nov. 2000)

    Rigged and animated two and a half minutes of character animation.

    OC Incorporated
    (Orlando FL) (1998)

    3D Modeling, Textures and Animation for Navy Technical Training


    BFA in Computer Art Savannah
    College of Art and Design (Cum Laude)


    Featured at the Orlando Art Museum

    June White Scholarship for an Animation in the International Competition for Student Artists.

    Additional Skills

    Victor Ramirez: Assassin (Currently in Post)

    Production Designer on Live Action Short Film Directed by Ravi Kapoor (May 2009)

    Movie Posters for Filmaka

    Software Experience

    Maya (including Maya Cloth), 3D Studio MAX (various plugins and scripting), Sony proprietary cloth and hair tools and lighting package, Disney proprietary Hair and 3D Paint tools, Renderman, Photoshop, Digital Fusion, Premiere, Unix, Linux, HTML.

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